Professional QA Projects
Ara: History Untold
QA Analyst at Oxide Games starting July 2024 which includes ad hoc testing, performing test passes, bug investigations, and more leading up to the game's launch.
More info to be added later. |
DominationsQA Tester role at Big Huge Games from October 2021 to April 2023 that included performing test passes, writing up bugs, setting up test cases, interviewing/training new testers, and more.
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Pupperazzi
QA Tester role at Sundae Month during August 2021 that included doing a full playthrough, finding and recording bugs, and filling out a survey detailing bugs found.
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Game/System Design Projects
Titan Concept For Titanfall 2
Solo project creating design documents and an Unreal prototype detailing a titan class I made up for Titanfall 2.
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Containment Corps
Team project acting as the systems designer, with some additional work for level design.
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Brain Dive
Week long game jam made in Unity. Worked as the game designer on a 13 person team documenting combat system, loot, and basic gameplay.
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Class Concepts for Gears 5
Solo project designing classes I made up for Gears 5's co-op modes with documentation.
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Custom Rentals For Pokemon Stadium 2
Solo project making a design document about adding a new rental mechanic to Pokemon Stadium 2.
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Action Turn-Based RPG
Team project where I documented how a proposed combat system would work.
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Cosmic Angler
Team project on a 5 person team with me acting as the designer, supporting programmer, and producer.
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Weapon Prototypes
Solo project focused on creating different first person weapons with Unity prototypes and feedback testing.
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