Professional QA Projects
Ara: History Untold
QA Analyst at Oxide Games starting from July 2024 with bug testing responsibilities leading up to the game's launch and beyond with post launch updates.
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DominationsQA Tester role at Big Huge Games from October 2021 to April 2023 that included performing test passes, writing up bugs, setting up test cases, interviewing/training new testers, and more.
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Pupperazzi
QA Tester role at Sundae Month during August 2021 that included doing a full playthrough, finding and recording bugs, and filling out a survey detailing bugs found.
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Game/System Design Projects
Titan Concept For Titanfall 2
Solo project creating design documents and an Unreal prototype detailing a titan class I made up for Titanfall 2.
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Containment Corps
Team project acting as the systems designer, with some additional work for level design.
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Brain Dive
Week long game jam made in Unity. Worked as the game designer on a 13 person team documenting combat system, loot, and basic gameplay.
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Class Concepts for Gears 5
Solo project designing classes I made up for Gears 5's co-op modes with documentation.
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Custom Rentals For Pokemon Stadium 2
Solo project making a design document about adding a new rental mechanic to Pokemon Stadium 2.
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Action Turn-Based RPG
Team project where I documented how a proposed combat system would work.
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Cosmic Angler
Team project on a 5 person team with me acting as the designer, supporting programmer, and producer.
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Weapon Prototypes
Solo project focused on creating different first person weapons with Unity prototypes and feedback testing.
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